Using Python, a large variety of media-oriented systems can be scripted with very little effort. The talk will explore the available libraries for 2d and 3d graphics, video and sound and describe real-world experiences in deploying these systems. Multimedia on linux has made great progress. A few years ago, video support was very limited, low-latency-audio was impossible, getting jitter-free performance was a nightmare and fonts were rendered with a quality that made any designer cringe. This has changed. One language that has been used successfully in many multimedia systems is python. The talk will look at what is required to set up a multimedia system with python. While the focus will be on installations in public or semi-public areas (museums, showrooms, the c-base), many of the techniques can be used in other areas as well. Most of the talk will cover Linux-based systems, with some references to the possibilities of Mac OS X systems.
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