<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>SecDocs Feed for author S&#233;bastien Doucet</title>
    <link>http://secdocs.lonerunners.net</link>
    <atom:link type="application/rss+xml" href="http://secdocs.lonerunners.net/rss/author/269-s&#233;bastien-doucet" rel="self"/>
    <description>Latest security documents RSS feed for author S&#233;bastien Doucet</description>
    <language>en-us</language>
    <item>
      <title>[Video] 64-bit Imports Rebuilding and Unpacking</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/49-reverse-engineering"&gt;reverse engineering&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/62-sector-2010"&gt;SecTor 2010&lt;/a&gt; &lt;br/&gt;</description>
      <pubDate>Thu, 09 Dec 2010 19:33:54 +0100</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/3227-64-bit-imports-rebuilding-and-unpacking</link>
      <guid>http://secdocs.lonerunners.net/documents/details/3227-64-bit-imports-rebuilding-and-unpacking</guid>
    </item>
    <item>
      <title>[Slides] 64-bit Imports Rebuilding and Unpacking</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/49-reverse-engineering"&gt;reverse engineering&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/62-sector-2010"&gt;SecTor 2010&lt;/a&gt; &lt;br/&gt;</description>
      <pubDate>Thu, 09 Dec 2010 19:26:39 +0100</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/3226-64-bit-imports-rebuilding-and-unpacking</link>
      <guid>http://secdocs.lonerunners.net/documents/details/3226-64-bit-imports-rebuilding-and-unpacking</guid>
    </item>
    <item>
      <title>[Video] Milkymist</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/96-embedded"&gt;embedded&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/36-chaos-communication-congress-26th-26c3-2009"&gt;Chaos Communication Congress 26th (26C3) 2009&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: An FPGA-based open-hardware video synthesis platform.  The project develops a stand-alone device in a small form factor that is capable of rendering MilkDrop-esque visuals effects in real time, with a high level of interaction with many sensors and using live audio and video streams as a base. The flexibility of the FPGA used as a central component enables advanced users to modify the design, and also permits compact integration of many interfaces (Ethernet, OSC, MIDI, DMX512, video inputs), making Milkymist&#8482; a platform of choice for the mobile VJ. But Milkymist&#8482; is more than a visual synthesizer - it is also one of the leading open source system-on-chip designs. It is today the fastest open source system-on-chip capable of running Linux, and it comes with an extensive set of features and graphics accelerators. The IP cores that make up the system-on-chip are entirely written in open source synthesizable Verilog HDL and come with test benches and documentation, which makes Milkymist&#8482; a great library of re-usable logic cores to serve as a base for other open source hardware. Project homepage: http://www.milkymist.org The conference focuses on the technical aspects of the project.</description>
      <pubDate>Thu, 04 Feb 2010 06:04:39 +0100</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/1992-milkymist</link>
      <guid>http://secdocs.lonerunners.net/documents/details/1992-milkymist</guid>
    </item>
    <item>
      <title>[Slides] Milkymist</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/96-embedded"&gt;embedded&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/36-chaos-communication-congress-26th-26c3-2009"&gt;Chaos Communication Congress 26th (26C3) 2009&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: An FPGA-based open-hardware video synthesis platform.  The project develops a stand-alone device in a small form factor that is capable of rendering MilkDrop-esque visuals effects in real time, with a high level of interaction with many sensors and using live audio and video streams as a base. The flexibility of the FPGA used as a central component enables advanced users to modify the design, and also permits compact integration of many interfaces (Ethernet, OSC, MIDI, DMX512, video inputs), making Milkymist&#8482; a platform of choice for the mobile VJ. But Milkymist&#8482; is more than a visual synthesizer - it is also one of the leading open source system-on-chip designs. It is today the fastest open source system-on-chip capable of running Linux, and it comes with an extensive set of features and graphics accelerators. The IP cores that make up the system-on-chip are entirely written in open source synthesizable Verilog HDL and come with test benches and documentation, which makes Milkymist&#8482; a great library of re-usable logic cores to serve as a base for other open source hardware. Project homepage: http://www.milkymist.org The conference focuses on the technical aspects of the project.</description>
      <pubDate>Thu, 04 Feb 2010 06:04:38 +0100</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/1991-milkymist</link>
      <guid>http://secdocs.lonerunners.net/documents/details/1991-milkymist</guid>
    </item>
    <item>
      <title>[Paper] Milkymist</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/96-embedded"&gt;embedded&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/36-chaos-communication-congress-26th-26c3-2009"&gt;Chaos Communication Congress 26th (26C3) 2009&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: An FPGA-based open-hardware video synthesis platform.  The project develops a stand-alone device in a small form factor that is capable of rendering MilkDrop-esque visuals effects in real time, with a high level of interaction with many sensors and using live audio and video streams as a base. The flexibility of the FPGA used as a central component enables advanced users to modify the design, and also permits compact integration of many interfaces (Ethernet, OSC, MIDI, DMX512, video inputs), making Milkymist&#8482; a platform of choice for the mobile VJ. But Milkymist&#8482; is more than a visual synthesizer - it is also one of the leading open source system-on-chip designs. It is today the fastest open source system-on-chip capable of running Linux, and it comes with an extensive set of features and graphics accelerators. The IP cores that make up the system-on-chip are entirely written in open source synthesizable Verilog HDL and come with test benches and documentation, which makes Milkymist&#8482; a great library of re-usable logic cores to serve as a base for other open source hardware. Project homepage: http://www.milkymist.org The conference focuses on the technical aspects of the project.</description>
      <pubDate>Thu, 04 Feb 2010 06:04:36 +0100</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/1990-milkymist</link>
      <guid>http://secdocs.lonerunners.net/documents/details/1990-milkymist</guid>
    </item>
    <item>
      <title>[Video] 64-bit Imports Rebuilding and Unpacking - Part2</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/49-reverse-engineering"&gt;reverse engineering&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/22-recon-2008"&gt;REcon 2008&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: With 64-bit packers and protectors being released, there is presently a growing need to create new tools to facilitate the manual unpacking process and to make it as trivial as it is now for protected 32-bit executables. I'm proposing two brand-new tools: CHimpREC and CHimpREC-64, allowing the spirit of ImpREC to live on under the best possible compatibility with all the x64 versions of the Windows operating system.  This talk is about explaining the inner-workings of coding a 32-bit imports rebuilder and the problems encountered due to the WoW64 environment and Address Space Layout Randomization. Next, is an overview of the differences between the PE and PE32+ formats and their impact on porting CHimpREC to 64-bit. Finally, 2 or 3 short live unpacking sessions with different examples of 64-bit packers and how trivial it has become to deal with them with the help of CHimpREC-64.</description>
      <pubDate>Mon, 20 Apr 2009 23:26:00 +0200</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/755-64-bit-imports-rebuilding-and-unpacking---part2</link>
      <guid>http://secdocs.lonerunners.net/documents/details/755-64-bit-imports-rebuilding-and-unpacking---part2</guid>
    </item>
    <item>
      <title>[Video] 64-bit Imports Rebuilding and Unpacking - Part1</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/49-reverse-engineering"&gt;reverse engineering&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/22-recon-2008"&gt;REcon 2008&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: With 64-bit packers and protectors being released, there is presently a growing need to create new tools to facilitate the manual unpacking process and to make it as trivial as it is now for protected 32-bit executables. I'm proposing two brand-new tools: CHimpREC and CHimpREC-64, allowing the spirit of ImpREC to live on under the best possible compatibility with all the x64 versions of the Windows operating system.  This talk is about explaining the inner-workings of coding a 32-bit imports rebuilder and the problems encountered due to the WoW64 environment and Address Space Layout Randomization. Next, is an overview of the differences between the PE and PE32+ formats and their impact on porting CHimpREC to 64-bit. Finally, 2 or 3 short live unpacking sessions with different examples of 64-bit packers and how trivial it has become to deal with them with the help of CHimpREC-64.</description>
      <pubDate>Mon, 20 Apr 2009 23:23:00 +0200</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/754-64-bit-imports-rebuilding-and-unpacking---part1</link>
      <guid>http://secdocs.lonerunners.net/documents/details/754-64-bit-imports-rebuilding-and-unpacking---part1</guid>
    </item>
    <item>
      <title>[Slides] 64-bit Imports Rebuilding and Unpacking</title>
      <description>&lt;b&gt;Authors&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/authors/details/269-s%C3%A9bastien-doucet"&gt;S&#233;bastien Doucet&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Tags&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/tags/details/49-reverse-engineering"&gt;reverse engineering&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Event&lt;/b&gt;: &lt;a href="http://secdocs.lonerunners.net/events/details/22-recon-2008"&gt;REcon 2008&lt;/a&gt; &lt;br/&gt;&lt;b&gt;Abstract&lt;/b&gt;: With 64-bit packers and protectors being released, there is presently a growing need to create new tools to facilitate the manual unpacking process and to make it as trivial as it is now for protected 32-bit executables. I'm proposing two brand-new tools: CHimpREC and CHimpREC-64, allowing the spirit of ImpREC to live on under the best possible compatibility with all the x64 versions of the Windows operating system.  This talk is about explaining the inner-workings of coding a 32-bit imports rebuilder and the problems encountered due to the WoW64 environment and Address Space Layout Randomization. Next, is an overview of the differences between the PE and PE32+ formats and their impact on porting CHimpREC to 64-bit. Finally, 2 or 3 short live unpacking sessions with different examples of 64-bit packers and how trivial it has become to deal with them with the help of CHimpREC-64.</description>
      <pubDate>Mon, 20 Apr 2009 01:21:00 +0200</pubDate>
      <link>http://secdocs.lonerunners.net/documents/details/753-64-bit-imports-rebuilding-and-unpacking</link>
      <guid>http://secdocs.lonerunners.net/documents/details/753-64-bit-imports-rebuilding-and-unpacking</guid>
    </item>
  </channel>
</rss>

